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I just wanted to thank everyone who entered, and know that you are all winners in my heart. <3

The gap between 1st and 2nd place was very slim, with a difference of 36 points!

In first place, with a whopping 2,243 points we have our very own ex-Builder... SkyNinjuh

In second place, with a butt clenching 2,207 points we have our middle-aged builder extraordinaire.... Cowboydancer

In third place, with a solid score of 1,904 points we have duskDiamond

and in fourth place, we have Seppinjo with 1,834 points!


Again I want to thank everyone for participating, and I hope to see you in future build competitions!

<3 Trokie
Congratulations this week goes to Tiger1700, for having One heck of a nice lookin' town.
Ordin Wins town of the week![​IMG] [​IMG]
IMPORTANT PvP Competition
Hi all,
we're announcing a Monthly PvP competition that anyone can enter, even you, yes, you.

Take a read of the information below:

[​IMG]

It will be held Monthly on the first Saturday at 9pm BST / 4pm EST


WE WILL TAKE THE 5000$ OUT OF YOUR BALANCE BEFORE YOU ENTER THE ARENA
YOU ONLY HAVE TO PAY ONCE, AND YOU MAY ENTER BOTH SETS.
YOU MAY ONLY ENTER ONE SET, BUT TWO IS PREFERRED FOR A HIGHER CHANCE OF WINNING

Good luck all,
Management.


// COMMENT YOUR USERNAME BELOW TO ENTER FOR THE WEEK BEGINNING 28TH MAY \\
IMPORTANT Patch Updates #2
Hello all!
Few updates happened to CYT over the last month or so, so I thought i'd combine them all into a little list for you all to read and keep up to date. We hide nothing, unless it's easter eggs or upcoming shinanigans.. ofcourse.

Updated/Changed
- Spawn has been revamped
- Heads in /hdb have been lowered from 250$ to 50$ each
- Chance to get mcMMO Credits from Voteparty increased by 5%
- XP Bottle delay lowered from 1050 seconds to 60 seconds
- XP Bottle max amount lifted from 100,000 to 100,000,000 XP
- ChestShops database corrupted, therefore Users was reset and to resolve the issue the owner of any shop must log in for their shop to actually function
- The "King" or "Queen" rank was added to /ranks for a rankup cost of 446,700$
- The mob limit per chunk was lifted from 40 mobs to 80
- Mob Vacuum and Vacuum delay was lifted from 3 minutes to 5 minutes
- Vacuum was re-introduced along with it's new partner, Mob Vacuum
- Custom Enchants broke for a day or so, issue has been resolved

Upcoming
DailyBonus / Daily Rewards -- No current ETA
Congratulations! Goes to the town Yourmom for being the town of the week.

[​IMG] [​IMG]
This weeks town of the week is Kerania!
Congrats!
Hello,
we hope you are all settling in to the V4 experience and enjoying it much more than previous versions.

We have done a few updates and tweaks and we want to make sure you're aware so you know what to expect.

- New Dungeon levels (Soon for Unknown Tunnels - Lvls 21-30)
- Miner, Fisher and Hunter job nerf'd to balance economy
- Increasing spawning rate by 0.1% of custom mobs in the overworld
- Keep inventory in the spawn region, excluding no build zone
- Fixed /ah unlimited slots, get as many as listed in /kit rewards
- Nation daily upkeep risen from 300$ to 2000$ (shouldn't be a problem as towns should come together to help pay the rent / To balance economy)
- Town tax risen to 11% per claim FOR THAT PLOT ONLY, was 10%. (To balance economy)
- Custom Enchant store's Legendary tier lowered to 90 levels, was 100.
- Design of Vouchers changed, old still valid till 30th April
- Price of chunk risen for towns, now 60$. Was 10$

That's all for now, let us know what you want to see here
For the first town of the week on v4 it goes to none other that MysticFalls!

Congrats!!

<3 2018-04-10_21.22.58.png 2018-04-10_21.23.01.png
Well, after a while of our development team working really hard making this update the best experience you have ever had on CraftYourTown, we can finally release some more development logs.

What's new?
  • /itemfilter - You can edit what items you choose to pick up or not pick up.
  • /bottle - Transform your experience levels into exp bottles.
  • /key (rank) - Sends you a key to put in #rank-sync in discord and receive your donator rank.
  • /dungeons - Teleports you to the dungeons world.
  • /crates - Teleports you to the crates area.
  • /website - Sends you the website link.
  • /updates - Sends you the link to the most recent announcement or development log.
  • /tinkerer - Turns items to EXP
Performance Updates -
  • We've limited the number of plugins on the server to keep the tps stable
CraftYourTown - V4 Reset & Planned Updates

It’s happening.

We will be resetting the server, and changing a huge amount of features on the server and the way the economy is run. Please make sure to read the rest of the post to fully understand the changes and the reasons behind them. Yes, we know it’s long but it’s needed.

So firstly, we’ll be completely resetting everything. Well, why? We’ve noticed over the past month, that players have been complaining about having ‘nothing’ to do. This got us thinking, what can we do to the server, and players came to us and suggested a reset. We think this is a great opportunity to add features and start fresh with you all to ensure a more sustainable and reliable economy, as well as features such as the dungeons, quests, and jobs, being more relevant to the server and it’s community.

We will also be changing the way the economy is run, this means that /shop will no-longer contain everything in the creative menu. We will make sure it has basic items that you may need, however for other things you will have to get them yourself by making and/or trading. The economy from V4 will be mostly player-ran, and money will be inserted into the economy via voting, dungeons, jobs, quests and the ‘REACT’ challenges in the public chat. The economy will become much realistic, meaning around 2 million in V3 will equate to around 100k or lower in V4.

As per request from Mojang, we will be further complying with the Minecraft EULA meaning that we have to change the rewards for donating. Rewards such as kits and other rewards now need to be obtainable in-game. This will result in us de-buffing and make the server less-op to help stabilize the economy and comply with Mojang's restrictions. We will furthermore keep ‘Obsidian’ above just default enchantments, however, we will be making the enchantments obtainable by the dungeons mentioned earlier.

We feel as though the dungeons will become a much bigger part of the server, therefore we...